Derrick Ryan Art & Animation

Computer Animations and Artwork by Derrick Ryan


Project maintained by Derrick Ryan Hosted on GitHub Pages — Theme by mattgraham ©2023-2024 All Rights Reserved.
Personal Projects   Professional Projects
Escape the Manor    
Escape the Manor is a first person survival-stealth game that I’m developing using the Unreal Engine, Quixel Megascans, Metahumans, and Maya. I’m building the entire game by myself.    
Art Assets    
Currently Unavailable, WIP    
     
Professor Longtie: The Attack of the Origami    
Professor Longtie: The Attack of the Origami (or just Professor Longtie) is an action-adventure game that I’m developing with my dad using the Unreal Engine. I’m in charge of all the art assets, including: Models, Textures, Rigs, Animations, and VFX.    
Art Assets    
Currently Unavailable, WIP    
     
Unreal Aquarium    
Unreal Aquarium is based on the 2004 aquarium screensaver for windows. It is literally just a complete remake of the screensaver, using Unreal 5’s Quixel Megascans, Water simulation, and lighting to add a more realistic look.    
Screenshots and Animations, WIP    
     
AUGMENT!    
Augment! is a top down shooter game that I helped with during my time at the University of Utah. I was in charge of the artwork, rigging, and animations of the game. This was before I learned more about animation itself.    
Artwork and Animations    
Game Download, Cost: Free    
     
Pull the Lever    
Pull the Lever is a first person alternative game about the trolley problem that I helped with during my time at the University of Utah. I was in charge of animations, character design, and some of the UI. This was before I learned more about animaiton itself.    
Animations    
Game Download, Cost: Free